#ifndef __MYFILESYSTEM_H_
#define __MYFILESYSTEM_H_
#include"LinkTree.h"
#include<string>
struct FileInfo
{
    std::string name;
    size_t fileSize;

};
class MyFileSystem
{
public:
    MyFileSystem(const std::string& path);
    void show(){tree.show();}

    void FindByFileName(const std::string& name);



private:
    void ExploreDir(TreeNode *parent,const std::string &path);
    LinkTree tree;
};























#endif